Users can link their Ubisoft account to Luna to play owned PC games and can also purchase new ones
The Centre on Monday told the Delhi High Court that the draft regulation in relation to online gaming has been circulated and it is in the process of finalising the same. The statement was made by the central government counsel before a bench of Chief Justice Satish Chandra and Justice Subramonium Prasad. The Centre's lawyer informed the court which was hearing petitions by Atul Batra and Avinash Mehrotra concerning the regulation of online gaming -- that consultations with the stakeholders have begun. Draft regulation has been circulated and consultations have started. Stakeholder meeting with all representatives, whether lawyers or civil society... two rounds have already happened. We are in the process of finalising the same, the lawyer said. In view of the Centre's stand, the court said it would take up the matter after eight weeks. The court closed the proceedings on the petition by Batra, a lawyer, after he said that no further order was required on his plea which sought on
The company plans to open 40 OMEN Playground stores across the country this year. As of now, eight OMEN Playground stores are functioning in seven cities
The Finance Bill has made a critical distinction between games of skill and games of chance, classifying them into separate sections
The Internet and Mobile Association of India (IAMAI) on Thursday said the draft IT Rules on online gaming are "right on intention but poor on scoping". While the proposed rules are a "very positive development" for the online gaming industry ecosystem for three reasons including creating a legal framework for orderly and accelerated development of the industry, the "scoping of the rules has been done poorly" and the some aspects need a "major re-look", the industry body said. These include the definition of gaming and what is sought to be regulated. "Here the members of the association feel that the definition of online gaming is too broad and vague and would unnecessarily bring under regulation and expensive compliance a set of firms that do not need to be regulated or need to be very lightly regulated," IAMAI said in a statement. Further, it said certain provisions of the draft also seem to imply that service providers or partners that advertise, publish or host online games will
Sports For All (SFA), a multi-sport tech driven platform, has joined Khelo India Youth Games (KIYG) as sponsor for the next five years. Through this strategic partnership, SFA will invest Rs 12.5 crore over the next five years. "Having overseen immense success through our innovative technology-based approach over the years across numerous multi-sport grassroots championships, SFA is delighted to come on board as the powered by sponsor for Khelo India," said Rishikesh Joshi, founder of SFA. Khelo India was introduced by the government to build a strong framework for all sports played at the grassroots in India and establish the country as a sporting superpower. To accomplish the mission, the program has been divided into 12 different verticals which include developing state level Khelo India centres, talent identification and development, sports for women, promotion of sports amongst people with disabilities and much more.
The fifth edition of the Khelo India Youth Games (KIYG) will be inaugurated by Madhya Pradesh Chief Minister Shivraj Singh Chouhan in the presence of Union Minister for Sports and Youth Affairs Anurag Singh Thakur at Tatya Tope Nagar Stadium here on Monday evening. The KYIG 2022 will be held at 23 venues in eight cities of the state in which nearly 6,000 athletes will take part in 27 different sports, an official said. For the first time sports like kayaking, canoeing, canoe slalom and fencing will be part of the Khelo India Youth Games. "All preparations for organising the Khelo India Youth Games have been completed. The games will start from Monday in a glittering manner on the theme 'Hindustan Ka Dil Dhadka Do' for 13 days, Chouhan told reporters on Sunday. Noted artists including Shaan, Neeti Mohan, Sivamani and Abhilipsa Panda will perform at the grand opening event, an official said. Union Minister of State for Youth Affairs and Sports Nisith Pramanik and Madhya Pradesh Yout
Players will also not be able to spend V-Bucks, the game's in-app currency
Media giant The Washington Post has begun laying off employees, starting with eliminating at least 20 newsroom jobs and shutting down its gaming section
Budget 2023: They also suggested that the Centre can also consider levying separate tax slabs for each game category, like casual games, fantasy games and esports
The Noise Buds Combat wireless earbuds are available in stealth black, covert white and shadow grey colours on Noise's official website and Flipkart
Softbank-backed InMobi group's mobile gaming platform Nostra on Tuesday said it expects to grow its user base by close to three-fold to 200 million by 2024. Nostra, formerly Glance Gaming, said it has surpassed 75 million monthly active users in online gaming through Glance Lock Screen, making it India and Southeast Asia's largest mobile gaming platform. "Users are not only playing games on Nostra but also engaging deeply with games streams. They clocked over 470 million hours watching game streams in 2022. We plan to take Nostra's proposition that users clearly love global and aim to reach over 200 monthly active users in the next two years on the back of Glance lock screen and several other device partnerships," InMobi Group co-founder and Glance COO and President Piyush Shah said. Online gaming is one of the fastest-growing industries globally. In India alone, the online gaming market is estimated to cross USD 7 billion by 2025, the statement said. "Glance is fully committed to
E-sports, or competitive video gaming, in India has witnessed a steady rise in popularity over the years
The draft rules released earlier this month proposed the formation of self-regulatory organizations
Parents are worried, but the industry is working to establish mechanisms promoting 'responsible gaming' in India
Uttar Pradesh has emerged as the top destination for mobile gamers, followed by Maharashtra, Rajasthan, Bihar and West Bengal, according to India Mobile Gaming Report 2022 by gaming platform Mobile Premier League released on Sunday. Odisha, Punjab, Tamil Nadu, Puducherry and Himachal Pradesh have seen the highest increase in mobile gamers in 2022 compared to 2021. In terms of games, Ludo Dice, Snakes and Ladders, Carrom, Fruit Dart, Block Puzzle and Poker were some of the top games played by gamers across different Indian cities. In Uttar Pradesh, Lucknow, Kanpur, Varanasi, Ghaziabad and Allahabad have the highest share of gamers. "Thirty-six per cent of the total gamers in UP hail from these cities. This is the second year in a row that Lucknow has earned recognition for its gaming prowess -- last year's IMGR revealed that growth in Lucknow outpaced all metros," the report said. Last year, India became the largest consumer of mobile games in the world, recording over 15 billion .
Rajeev Chandrasekhar added that many of the burning issues around online user harm, safety and trust, safeguarding children from addictive intermediaries or platforms will be addressed
Alongside, the PC maker Acer unveiled AMD Ryzen 7000 series processors powered Swift Go 14 laptop with OLED screen of 90Hz refresh rate and 16:10 aspect ratio
Govt should not overregulate the gaming industry
Online gaming companies will not be allowed to engage in betting on the outcome of games under the principle laid in draft rules, Minister of State for Electronics and IT Rajeev Chandrasekhar said on Monday. The minister said that as of now, all permissible online gaming will need to be registered with a self-regulatory organisation that will be accountable to the online gaming rules. "As per the principles laid under the rule, wagering on the outcome of game will not be allowed. All online gaming companies will have to register with the self-regulatory body that will decide on the action required to be taken as per the rules," Chandrasekhar said. The Ministry of Electronics and IT has published draft rules for online gaming companies and has invited comments on the same by January 17. The objective of the rule is to grow the online gaming sector and encourage innovation, he added. The minister said that he expects the online gaming rules to be ready in early February.